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Standing category report · rewritten 3 Sep 2026

Entertainment, by the numbers

What 38,208 tracked entertainment apps reveal about how the category prices, concentrates, and competes — computed from public metadata, not estimated.

Machine-drafted · figures checked against the index · edited to standards set by Dor Bass · Figures: direct listing fields · Figures as of 3 Sep 2026 · 3 min read

Computed from public Apple App Store metadata across 38,208 tracked entertainment apps; no figure is estimated. How we compute this →

Apps tracked
38,208
Median rating
4.4
Paid share
7.8%
Median size
48 MB

Take the median Entertainment app on the App Store: a 4.4-star rating, 47.8 MB in size. That combination is unusual. You get real satisfaction squeezed into a small footprint, in a category otherwise stuffed with video buffers, streaming players, and ad SDKs that typically push apps well past that mark. Out of the 38,208 tracked apps here, only 2,963 charge anything at all, that's 7.8% of the total, which leaves 35,243 free. Among the ones that do carry a price tag, the money skews cheap: 1,282 sit in the $0.01-0.99 range and 839 in $1-2.99, while just 209 ask for $10 or more. People rarely pay to get into Entertainment. When they do pay, it's usually to kill ads or unlock one extra feature.

App count by itself tells you almost nothing. RadioFX has shipped 163 titles and pulled in 670 ratings total, that's less than 0.1% of the category's 238,330,287 ratings. CDNTV Tecnologia LTDA runs 161 apps and has 26 ratings to show for it. Liping Liu publishes 128 apps and has collected exactly 2 ratings. TiVo Platform Technologies LLC does a little better with 79 apps and 451 ratings, and Teik Leong Lee's 76 apps sit at 129. Add up the top three publishers by app count and they still control less than 0.1% of all category ratings. Some publishers here aren't building audiences, they're just farming shelf space.

Now compare that to apps people actually use. 抖音 alone carries 52,095,648 ratings, nearly double the next name on the list, 爱奇艺-《醒来》高情感浓度谍战 at 26,218,792. TikTok - Videos, Shop & LIVE adds another 18,351,823, and 抖音极速版 brings in 9,697,155 more. The Western streaming and live-event names trail well behind: Netflix at 7,187,357, The Roku App (Official) at 6,074,671, HBO Max: Stream Movies & TV at 5,636,765, and Ticketmaster-Buy, Sell Tickets at 4,152,014. Short-form video and the platforms hosting it get rewarded at a scale the press-covered streaming names just don't reach. And Ticketmaster's spot on that same list, right beside the video giants, says something too: people will rate an app that solves a real problem, getting into a show, just as readily as one they open to kill time.

The size distribution below the median tells a similar story. Among apps with a known size, 21,607 come in under 50 MB and another 13,906 land between 50 and 200 MB; only 2,190 run 200 to 500 MB, and just 505 cross the 500 MB line. The giants at the top of the ratings chart aren't dragging the whole category into bloat, most of Entertainment stays lean. Rating quality backs this up: 10,874 apps sit at 4.5 stars or higher against 3,502 below 3.0, roughly three strong apps for every weak one, in a category that could easily have been swamped by throwaway streaming shells.

Maintenance is more of a mixed bag. 19,610 of the 38,208 tracked apps shipped an update in the last 12 months, just over half. Given how many of those apps are single-purpose IPTV or radio-aggregator shells from publishers like RadioFX or TvStartup Inc., that number holds up fine. But it also means nearly half the catalog just sits there, aging next to titles that keep updating over and over to chase App Store visibility.

Anyone picking an app in this category can pull a few lessons from these numbers. Ignore app count: RadioFX's 163 titles matter far less than one app with an actual audience behind it. Trust rating volume over star rating, since a small size and a decent 4.4 don't prove that anyone else is really using the thing. Don't assume price buys quality either. With 92.2% of Entertainment free and the paid apps clustered under $3, spending money here is mostly optional. The apps worth downloading are the ones already carrying millions of ratings, and the ones cluttering search results with near-identical names are easy enough to skip.

This commentary is machine-drafted from the computed figures shown on this page. Before publication it is checked automatically against those figures, rejected if it states a number the data does not support, reads as drafting notes, or stops mid-sentence — and withheld entirely if it fails. See our editorial standards.

This written summary was compiled 3 Sep 2026; the figures in the tables below are live and may differ slightly as the index changes.

How the category prices

Free35,243
$0.01–0.991,282
$1–2.99839
$3–4.99417
$5–9.99216
$10+209
Unknown2

7.8% of tracked apps carry a price; the rest are free (in-app purchase and subscription pricing are not visible to us).

Where the ratings concentrate

RadioFX163 apps · 670
CDNTV Tecnologia LTDA161 apps · 26
Liping Liu128 apps · 2
TvStartup Inc.94 apps · 174
TiVo Platform Technologies LLC79 apps · 451
Teik Leong Lee76 apps · 129

Bar length is each publisher's share of ratings; the app count beside it shows how few apps that reach can rest on. Publishers are the store's own IDs — corporate parents are not merged, so concentration reads conservative.

The leaders

AppPublisherRatingRatings
抖音 Beijing Douyin Technology Co., Ltd. 4.9 52,095,648
爱奇艺-《醒来》高情感浓度谍战 Beijing Qiyi Century Science & Technology Co.,LTD. 4.7 26,218,792
TikTok - Videos, Shop & LIVE TikTok Ltd. 4.7 18,351,823
抖音极速版 Beijing Douyin Technology Co., Ltd. 4.9 9,697,155
Netflix Netflix, Inc. 4.8 7,187,357
The Roku App (Official) ROKU INC 4.7 6,074,671
HBO Max: Stream Movies & TV WarnerMedia Global Digital Services, LLC 4.9 5,636,765
Ticketmaster-Buy, Sell Tickets Ticketmaster 4.8 4,152,014
What this report cannot tell you
We measure public listing metadata: prices, ratings, sizes, publishers. We cannot see downloads, revenue, active users, or retention, and we do not estimate them. Ratings reflect lifetime accumulation, not current popularity, and in-app pricing is invisible to us.