Data Study · Original research

Free vs Paid: Who Rates Higher?

The comfortable assumption is that paying buys a better app. The ratings say otherwise.

Original research by AppWanderer, computed from a sample of 137,665 public App Store listings drawn from our index — every figure here is calculated, never estimated. See our editorial standards and glossary.

Summary

Paying for an app is supposed to buy you something better: no ads, no spam, nothing cut short to save a buck. We tested that idea against the data, looking at 137,665 apps with at least 50 ratings each and splitting them by whether they charge an up-front price. The numbers don't back it up. Spending more gets you almost nothing in the one place you'd expect it to matter: the rating.

4.39★
average free-app rating
4.39★
average paid-app rating
+0.00
free minus paid

Paid apps do not rate higher

Free apps with real rating volume average 4.39 stars. Paid apps land at 4.39 too. Paying up front doesn't buy any real edge in satisfaction, if anything paid apps nose ahead by a hair. The gap runs small in both directions. Price just isn't what separates a well-liked app from a poorly-liked one.

The share of acclaimed apps backs this up: 61.1% of free apps score 4.5+ against 55.3% of paid ones. Two different economies, and satisfaction still lands in almost the same place.

Figure 01 · Paid apps do not rate higherComputed from the live index

Free apps are rated by far more people

The ratings look close, but the crowds voting on them really aren't. The median free app here has 376 ratings, while the median paid app has only 206, about 1.8 times fewer. Free apps land in front of huge, unforgiving audiences, so any app that climbs past 50 ratings has already made it through that gauntlet. Paid apps face a smaller, self-selected crowd instead: people who put money down and tend to be tougher critics of what they bought.

That difference changes what a given score actually means. A free app sitting at 4.39 has usually earned it in front of a much bigger crowd than a paid app with the same 4.39. Being free and highly rated often says more about staying power than it does about anything suspicious.

Figure 02 · Free apps are rated by far more peopleComputed from the live index

And free apps are updated more, not less

This one cuts against the "you get what you pay for" instinct. 66.9% of free apps shipped an update in the last year, against only 37% of paid ones. Free apps come out ahead on maintenance, and not by a small margin either. Developers of free apps live on continuous iteration: adding features, tweaking servers, adjusting ads and subscriptions, because standing still costs them users. Developers of paid apps already collected their money up front, so there's less pressure to keep shipping, and a real share of these apps just go quiet.

Low-rated apps stay rare on both sides, though: 4.9% of free apps and 3% of paid ones sit below 3.0 stars. So paying up front doesn't save you from the bottom of the barrel.

Figure 03 · And free apps are updated more, not lessComputed from the live index

Where paying buys a sliver of quality

Line up the category averages and the tie-breaks fall about where you'd guess. Paid apps outscore free ones in Business (4.45 paid vs 4.15 free) and Medical (4.51 vs 4.32). People shopping in those categories go in expecting to pay, they're not looking for an ad-supported workaround, and they reward whatever actually gets the job done.

Flip that logic and it still holds. In Sports (4.40 free vs 4.26 paid) and Reference (4.52 vs 4.44), the free apps win out. Both are crowded markets where the leading free options are already refined, so a price tag can end up flagging a smaller, niche also-ran rather than something premium. Even at their widest, none of these gaps break a full star. Which category you're browsing tells you more than whether money changes hands.

The paid apps that do earn their price

Paid apps aren't the enemy here. The best ones earn every cent, and they show exactly what a developer can pull off when someone pays for real work up front. Among paid apps with real volume in our index, the highest rated include Bloons TD 6 ($6.99, 4.86★ on 347,713), Heads Up! ($1.99, 4.78★ on 296,160), and Plague Inc. ($0.99, 4.81★ on 167,214). These three don't share a price tag. What they share is one clear job, done well, sold to people who showed up already willing to pay for exactly that.

These are finished tools and premium games, not subscriptions, and that's really the case for paying up front. Paying once doesn't guarantee quality. But it can get you a complete product, no ads, no upsell, built by someone confident enough to charge once and call it done.

The bottom line

Price doesn't tell you much about quality here, and "free" isn't some red flag either. Both groups land within a whisker of each other on rating, and free apps actually pull in more ratings while getting updated more often. So check an app's rating count and how recently it shipped an update, then judge the business model (up front price, subscription, or in app purchases) as a totally separate question. Keep those two things apart. Mix them up and you'll end up paying more for a worse app.

What this comparison cannot tell you

Three honest limits apply here. First, we compare only listed prices. A "free" app in this dataset might cost far more over time through subscriptions or in-app purchases than a paid one costs upfront, and we don't try to estimate that hidden spend. Second, every app in this study cleared 50 ratings already, so both groups are survivors. Free apps that died unrated and paid apps nobody bought stay invisible here, and that flatters both averages. Third, a star rating measures satisfaction, not craft or safety. 66.9% versus 37% maintenance is a fact, but a rating can't tell you whether that maintenance fixed the right things. We counted every figure directly across 137,665 apps; none of it is modelled.

Method & limitations

How this was made: this study is computed across 137,665 apps carrying the public App Store metadata it needs, drawn from our live index of 1,063,421 tracked apps, and is recomputed on a schedule. It is a large, representative sample of the store rather than every app in existence, and the figures shift over time as the store changes.

  • Public metadata only. These figures come from what apps publicly list in the App Store. Downloads, revenue, retention and in-app subscription pricing are not visible to us — we name them, and we never estimate them.
  • A large sample, not a census. The study runs across a representative slice of the store rather than every app in existence, so figures move as the store and our index change.
  • Recomputed, not frozen. Numbers are recalculated on a schedule; a figure quoted elsewhere may differ from the one shown here after the next rebuild.
  • No estimates or third-party numbers are used.

Common questions

Are paid apps better than free ones?

Not by their ratings. Free apps average 4.39 stars and paid apps 4.39 — a difference of just 0.00. Paying up front buys no reliable edge in user satisfaction across 137,665 apps with real rating volume.

Do free apps or paid apps get updated more often?

Free apps, clearly: 66.9% of them shipped an update in the last year versus 37% of paid apps. Free apps depend on constant iteration, while one-time paid apps more often go dormant after release.

Which categories are worth paying for?

The categories where paid apps rate higher are ones with professional buyers — for example Business (4.45 paid vs 4.15 free). In volume categories like Sports, free apps rate as well or better.

Do free apps get more ratings than paid apps?

Yes, substantially. The median free app in this set carries 376 ratings against 206 for the median paid app, so a free app's score is usually tested by a larger crowd.

Data & citation

Original data from AppWanderer. The figures are licensed CC BY 4.0: free to cite, quote and reuse, including the charts, with credit and a link back to this page.

AppWanderer. “Free vs Paid: Who Rates Higher?.” https://appwanderer.com/studies/free-vs-paid (data updated 26 Sep 2026).

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Dor Bass
Author
Dor Bass

Builds and maintains the index behind AppWanderer. Writes the studies and sets the qualifying rules behind every ranking board.