Data Study · Original research

Free vs Paid: Who Rates Higher?

The comfortable assumption is that paying buys a better app. The ratings say otherwise.

Original research by AppWanderer, computed from a sample of 134,966 public App Store listings drawn from our index — every figure here is calculated, never estimated. See our editorial standards and glossary.

Summary

You would think this would hold up: pay for an app and you get something better, no ads, no spam, none of the corner cutting that comes with free software. We looked at the numbers, pulling 134,966 apps with at least 50 ratings each and sorting them by whether they charge an up-front price, and that comfortable assumption just does not survive contact with the data. Paying more gets you almost nothing in the exact place you would expect it to matter: the rating.

4.39★
average free-app rating
4.39★
average paid-app rating
+0.00
free minus paid

Paid apps do not rate higher

Across apps with real rating volume, free apps average 4.39 stars and paid apps average 4.39. Charging money up front doesn't buy any measurable edge in satisfaction, no matter what you'd assume going in. If anything, paid apps edge out ahead by the barest sliver. That gap stays small no matter which way it tips. Price just isn't what separates an app people love from one they shrug at.

The share of genuinely acclaimed apps backs this up: 61.1% of free apps score 4.5+ versus 55.6% of paid ones. Two very different business models, and they land in almost the same spot on satisfaction.

Figure 01 · Paid apps do not rate higherComputed from the live index

Free apps are rated by far more people

The scores may sit close together, but the people behind them come from different worlds. The median free app here carries 383 ratings, while the median paid app carries only 207, roughly 1.9 times fewer. Free apps face enormous, unforgiving audiences, so an app that clears 50 ratings has already survived that gauntlet. A paid app reaches a smaller pool of people who chose to spend money on it, and those buyers tend to judge what they paid for more harshly.

That gap changes how you should read a score. A free app sitting at 4.39 has been through a far bigger crowd than a paid app at that same 4.39, so a highly rated free app is usually the more proven result, not the shakier one.

Figure 02 · Free apps are rated by far more peopleComputed from the live index

And free apps are updated more, not less

This one goes against the old "you get what you pay for" instinct. 67.1% of free apps shipped an update in the last year, against only 37.6% of paid ones. Free apps simply get maintained more, and the gap here is not a small one. A free app lives or dies by constant iteration: new features, server-side tweaks, endless tuning of ads and subscriptions. Developers on the free side don't really get the option to sit still. Paid apps, on the other hand, already have the money in hand, so there's less pressure to keep pushing updates, and a fair number of them just go quiet.

Low ratings, though, show up at roughly the same rate on both sides: 4.9% of free apps and 2.9% of paid ones sit below 3.0 stars. So paying upfront doesn't really shield you from ending up with something bad.

Figure 03 · And free apps are updated more, not lessComputed from the live index

Where paying buys a sliver of quality

Add it all up and the averages land close together, but a few categories break the tie, and they break it exactly where you'd guess professional tools would cluster. Paid apps pull noticeably ahead in Business (4.45 paid vs 4.15 free) and Medical (4.51 vs 4.33). People shopping in these fields expect to pay for what they use. They won't tolerate ad-supported shortcuts, and they reward whatever actually gets the job done.

Flip the category and the advantage flips right along with it. In Sports (4.40 free vs 4.28 paid) and Reference (4.52 vs 4.44), the free apps edge out ahead, since these are high-volume markets where the leading free options are already polished, and slapping on a price tag usually just signals a smaller niche competitor. Even at their widest, these gaps only amount to fractions of a star, so the category you're browsing tells you a lot more than the price ever will.

The paid apps that do earn their price

Paid apps aren't bad. The best of them earn their price tags and show what a developer can build when they'd rather charge once than chase you for a subscription every month. Among paid apps with real volume in our index, the highest rated include Bloons TD 6 ($6.99, 4.86★ on 346,898), Heads Up! ($1.99, 4.78★ on 294,554), and Plague Inc. ($0.99, 4.81★ on 166,847). People bought these looking for one clear job done well, and price wasn't really the thing that sold them.

These are finished tools and premium games, not subscriptions dressed up as products. That's the honest case for paying upfront: it takes a developer confident enough to charge once and walk away. No guarantee of quality comes with that, sure, but it can buy you a complete product, no ads, no upsell, made by someone who didn't need a recurring fee just to keep the lights on.

The bottom line

Price doesn't tell you much about quality here, and "free" isn't some red flag either. Both groups land within a whisker of each other on rating, and free apps actually pull in more ratings while getting updated more often. So check an app's rating count and how recently it shipped an update, then judge the business model (up front price, subscription, or in app purchases) as a totally separate question. Keep those two things apart. Mix them up and you'll end up paying more for a worse app.

What this comparison cannot tell you

Three honest limits. First, we compare listed prices only: a "free" app here may cost far more through subscriptions or in-app purchases than a paid one, and we deliberately do not estimate that hidden spend. Second, every app in this study already cleared 50 ratings, so both groups are survivors — the free apps that died unrated and the paid apps nobody bought are both invisible here, which flatters both averages. Third, a star rating measures satisfaction, not craft or safety; 67.1% versus 37.6% maintenance is a fact, but whether that maintenance fixed the right things is not something a rating can show. Every figure is counted directly across 134,966 apps, never modelled.

Method & limitations

How this was made: this study is computed across 134,966 apps carrying the public App Store metadata it needs, drawn from our live index of 923,196 tracked apps, and is recomputed on a schedule. It is a large, representative sample of the store rather than every app in existence, and the figures shift over time as the store changes.

  • Public metadata only. These figures come from what apps publicly list in the App Store. Downloads, revenue, retention and in-app subscription pricing are not visible to us — we name them, and we never estimate them.
  • A large sample, not a census. The study runs across a representative slice of the store rather than every app in existence, so figures move as the store and our index change.
  • Recomputed, not frozen. Numbers are recalculated on a schedule; a figure quoted elsewhere may differ from the one shown here after the next rebuild.
  • No estimates or third-party numbers are used.

Common questions

Are paid apps better than free ones?

Not by their ratings. Free apps average 4.39 stars and paid apps 4.39 — a difference of just 0.00. Paying up front buys no reliable edge in user satisfaction across 134,966 apps with real rating volume.

Do free apps or paid apps get updated more often?

Free apps, clearly: 67.1% of them shipped an update in the last year versus 37.6% of paid apps. Free apps depend on constant iteration, while one-time paid apps more often go dormant after release.

Which categories are worth paying for?

The categories where paid apps rate higher are ones with professional buyers — for example Business (4.45 paid vs 4.15 free). In volume categories like Sports, free apps rate as well or better.

Do free apps get more ratings than paid apps?

Yes, substantially. The median free app in this set carries 383 ratings against 207 for the median paid app, so a free app's score is usually tested by a larger crowd.

Data & citation

Original data from AppWanderer. Free to cite and quote with a link back to this page; the charts may be reused with attribution.

AppWanderer. “Free vs Paid: Who Rates Higher?.” https://appwanderer.com/studies/free-vs-paid (data updated 8 Sep 2026).

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Dor Bass
Author
Dor Bass

Builds and maintains the index behind AppWanderer. Writes the studies and sets the qualifying rules behind every ranking board.